Not another generic rotation template — this is a courtside substitution workflow. Set your rules, generate a plan, then adjust quickly for fouls, injuries, and late arrivals.
Best for youth/junior coaches who want fewer "when does my kid go on?" moments.
This is what you’ll use during the game.
If you’re aiming for fairness: don’t chase perfect equality mid-game. Stick to the plan, log the exceptions (fouls/injury), then rebalance next game.
| Situation | Quick decision | Keep it fair by… |
|---|---|---|
| Player picks up 2 early fouls | Bench until next interval (or half) | Giving them the first shift next game |
| Late arrival | Add them from the next window | Shortening the next two stints for others |
| Injury / needs rest | Swap immediately, keep plan order | Noting the missed stint to rebalance later |
| Opponent makes a run | One tactical change max | Returning to the plan next stoppage |
This table is intentionally practical — it’s not a generic "rotation generator" page.
Is this different from a rotation template? Yes. A template is printable structure; this page is about the game-day substitution workflow and decision points.
Does HoopTime force equal minutes? You can aim for equal playing time, but you can always adjust for real-world chaos.
Do I need to pay? Start free; upgrade later for more history/features.